Meg Keating

Associate Professor Meg Keating is the Head of School at the School of Creative Arts and Media at the University of Tasmania. Meg is also an award-winning multidisciplinary artist, whose practice explores new ways of experiencing and viewing our immediate environment through screen- based technologies. Meg has exhibited extensively since 1999 nationally and internationally, as well as being the recipient of numerous awards.

Meg has extensive experience in leadership within creative arts programs, as a tertiary level educator for 12 years and as a high-profile international practising artist with 20 years exhibition history. She has had multiple international residencies, where she worked on large, commissioned projects, in Taiwan, Malaysia, Japan, Singapore and China.

Wayne Z Hudson

Wayne Z Hudson was born and grew up in Burnie, Tasmania. He studied furniture design and sculpture, School of Art, Hobart, completing his PhD in 2001. In 1991 he received an Australian Council grant to travel to Europe and America. He completed two, three- month internships in 1993 and 1997 at Paley Studio’s, Rochester, New York.

Wayne was artist in residence at Unitec, Auckland, New Zealand and awarded a three-month residency at the Rosamond McCulloch Studio in Paris in 2000. He has had numerous exhibitions, prizes, grants and 28 commissions in the Art in Public Place program. From 2002 – 2012 he was Head of Sculpture at the School of Visual and Performing Arts, Launceston, University of Tasmania.

Wayne practices full time studio work in Launceston focusing on the space between Functionality (Seating) and Sculpture. In 2019 he exhibited at Sculpture by the Sea, Bondi, Sydney as well as being awarded the West Tamar Sculpture Prize.

Geoff Farquhar-Still

Geoff Farquhar-Still recently moved to Launceston to take up the new position of Public Space Project Officer at the City of Launceston with a guiding role in the improvement of Launceston’s CBD.

Over the last 15 years Geoff has had a full time sculpture practice ranging from intricate small-scale machines to ambitious installations, large-scale public art and interactive play environments. With a practice firmly rooted in hands-on making activities, everyday items and architectural materials are combined to create new environments or reinterpretations of familiar objects and experiences. 

His work has been included in five solo and over forty group shows around Australia. Working with a team of assistants, Geoff has created work for public art projects, national memorials and architectural collaborations in Melbourne, Sydney and Perth and has been awarded site-specific and art in architecture awards, residencies, and a range of private and government commissions. 

As director of Artillion Studio, Geoff led a collaborative design studio which began to integrate Virtual and Augmented Reality design with artisan manufacturing using holographic fabrication to enable the creation of accurate, large-scale and complex organic forms without the use of shop drawings. A team of highly skilled artisans used cutting-edge technology to enhance their creative ability to efficiently realise designs that were previously unimaginable. 

These creative design, technological knowhow and project management skills have become a welcome addition to the rich and growing mix of talent within the highly progressive and committed team at Launceston City Council.

View Geoff’s website here.